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replaceUnit

Description

Refresh events (without death events, there won't be any revival). Only use this method when replacing the character's unit for some time.

Source File

Systems/Character/Struct Character.j

Library

AStructSystemsCharacterCharacter

Scope

-

Private

No

Parameters

Return Type

-

Public

Yes

Native

No

Constant

No

Container

ACharacter

Static

No

Stub

No

Operator

No

Default Return Value

-